Head back to the rail car as usual, but be ready for a short QTE (quick-time event) when you get near the rail car. Continue down the hallway to find a room with loot. Head in there and, on your right, you will see a panel flip the switches. On your left you’ll see some green lichen illuminating a doorway. ![]() Eventually you will make it back to the entrance and you can get back in your rail car. Go back to the main hallway and continue in the direction you were headed to find another body to loot. Head down this hallway for some loot and activate the panel on the wall. Keep going down this path and look to the right. Take out all the spiders so you can focus on exploring without getting attacked. Follow the fork to your left after you enter. This area is filled with spider eggs and it is easy to get turned around. You will soon see a door on your left you can enter. Head back to the rail car and continue on. You’ll eventually see an area where you can get out and explore for some MGA and other supplies. If you have any questions or constructive comments about this walkthrough, please do not hesitate to comment below or send them to me via twitter 12: ReginaĪfter getting in the rail car and driving off, keep your eyes on the left-hand side of the track. I also have some of the optional trophies/achievements that I obtained in bold so they can be easily seen as well. I will be listing where every note of the game is located they will be in italics so they can be easily seen. For this walkthrough, I will focus on the more action-packed, guns blazing route with a touch of stealth thrown in. As such, almost every encounter can be done without killing human enemies you can either sneak past them if possible or knock them out from behind. ![]() The choice is up to you the story will not change, but there are trophies/achievements for going through the game without killing any human enemies that you are not forced to kill. This game can be tackled overall in two ways: stealth or guns blazing. Many of the commonly repeated gameplay elements are covered there. In a sentence, Metro: Last Light is solid - and solitary - entertainment, but lacks re-playability.Check out my Top 10 Tips for Metro: Last Light as a companion to this walkthrough. We've taken points off for the lack of a co-op mode, which would have been easy to implement. The hideous mutants, macabre surprises, creepy atmosphere and awesome soundtrack make for a game that is nothing short of memorable. Metro: Last Light doesn't do things by halves. The "camera" moves between fights and panorama seamlessly, the music changes from scene to scene, moving from lighthearted excitement to terror and doom. The landscape of the decimated world and murky underground are patent and palpable - chipped tiles, rusty pipes, dirty stations and scurrying rats.Įverything in Metro: Last Light is beautifully fluid. Faces are lined with pain and sync crisply with dialogue. The tragedy and pain of the story behind Metro: Last Light is clearly and perfectly reflected in the graphics. If either of these scenarios come to pass, it could lead to your demise. Keep an eye out though, because the mask's filter can become blocked, or the eye piece will cloud over with contamination. In order to survive above ground, you'll need to use a gas mask. Lots of times, you'll find that a stealthy approach will let you sneak up on enemies, saving ammo and avoiding detection in one fell swoop. Pressing the button will allow you to light a torch, which will help keep your photosensitive enemies at bay.ĭepending on the situation, you'll need to try different techniques when fighting. Metro: Last Light is a straight-up first person shooter where you move with the keyboard and mouse and see the action from your character's viewpoint. ![]() In fact, your biggest choices will probably revolve around whether to attack your enemies rambo-style, or stealthily, under the cover of darkness. ![]() Metro: Last Light is linear and you don't have much freedom to explore. You'll have 3 weapons to start with, and, as the game progresses, you can build on this arsenal by exchanging ammunition, which serves as the game's currency. The action is interspersed with dialogue that provides you with more information. In Metro: Last Light, you'll play Artyom. The storyline is loosely based on the novel Metro 1033 by Dmitry Glukhovsky.\n The Metro: Last Light world is beset with mutants and a new race of telepathic humanoids, and it is among them that you must fight.
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